Thesis Archive

Master's Programme in Peace, Mediation and Conflict Research

2017

Kroeker, Silvie

Structural violence in Canada: the role of Winnipeg educators in decolonization and reconciliation between Indigenous and non-Indigenous peoples

Mikkonen, Nadja

The role of journalism in polarization : an analysis of Finnish Broadcasting Company Yleisradio's reporting concerning issues related to the asylum seeker crisis and multiculturalism debate between 2015-2016

Katho, Zsofia

También de este lado hay sueños: Changing patterns of migration flows - Mexico as a new potential migration destination

Takkunen, Juho

Local conceptualisations of violence and dialogue in Burundi's post-electoral crisis

Montonen, Jouni

Collective understanding of small state security in the post-Cold War era : Case study on how the shared understanding of security evolved in the Caribbean Community

Chowdhury, Shah 

Governing environmental security in the Arctic: the perspective of the Arctic Council on climate change, fossil fuel exploration and shipping operation

Lepomäki, Maiju

Supporting the peace mediation efforts of religious leaders : an empirical study of co-operation between Finnish NGOs and the Ministry for Foreign Affairs of Finland

Jungbluth, Silke

Smartphone refugees: mobility, power regimes and the impact of digital technologies

Millar, Stefan

Dramatized and Structural Violence within the Axis of Citizenship: An Ethnographic Exploration into Eastleigh, Nairobi

Titoff, Ville

Looking Green: Visual Environmental Framing of FIFA: The Context of the Football World Cup 2014 in Brazil

2016

Borrell Giro, Albert

Alternative Peacebuilding in Bosnia. Evolution of an NGO and volunteer experiences: the case of Trenkalòs 

Ejigu, Natan

Construction of Grand Ethiopian Renaissance Dam on the Nile : Cause for Cooperation or Conflict among Egypt, Ethiopia and Sudan 

Elkins, Charles

Conflict Transformation and Human Rights in Israel-Palestine

Huttu, Julietta

Negotiating Belonging: Social Inclusion and Finnish Rainbow Parent

Koivula, Anne

Planting peace? How can development cooperation contribute? Perspectives from an environmental project conducted in Somalia

Marjamäki, Johanna

Security Sector Development in Post-Conflict : Kosovo

Rampke, Babett

Interconnectedness, Healing & Harmony: The Application of Ubuntu in Peace Research and in Namibian-German Postcolonial Disputes Emerging from the Return of Human Remains

Roche, Jane

'Right to Rights' Realized: Agentive Anger Among Iraqi Asylum Seekers in Finland

Taylor, Benjamin

Developing qualitative criteria for assessing the impacts and acceptability of border control technology

Vähäsalo, Minna

"They've got the bomb, we've got the records!" Roles of Music in the Making of Social Movements: The Case of the British Nuclear Disarmament Movement, 1958-1963

2015

Chistiakova, Daria

Transnational fairytale: Finnish-Russian transnational families

Heikkilä, Laura

Oil, conflict and media. Study of oil-related statements of the South Sudanese conflict parties.

Isler, Kirima

The Value of Representation in Transition : a Case Study of Political Murals in East Belfast

Jahan, Sultana

Conflict prevention in post-war Sri Lanka : obstacles and the way forward 

Järvinen, Anna

Migration in the Mediterranean: Media Portrayals of Refugees and Migrants

Karelina, Anastasia

Activist knowledge and nonviolent action : stories about Gezi Park protests in Turkey 

Linka, Tim

Spoiling under the influence: the narcotics trade as a serious threat to Myanmar's nationwide ceasefire process?

Nyarko, Felix

Understanding the War Experience of Adolescents : the Role of Forgiveness and Future Prospect

Roush, Michael

Securitization And Desecuritization In Estonia's Cyber Politics 

Stulberg, Kate

Gender and corporeality in civilian crisis management: whose bodies matter? Analysing the European Union Police Mission (EUPM) in Bosnia and Herzegovina s operational response to sex trafficking 

2014

Agyei, Prince Duah

Understanding the persistence of the Nkonya-Alavanyo Conflict: An Nkonya Perspective

Barysevich, Varvara 

The European Union Democracy Promotion in Belarus 

Gvazava, Diia

The European Union as an actor in international relations : a case-study of the legislation development on the common immigration and asylum policy 

Nuutinen, Nella

”Fortem Fortuna Adjuvat” – upholding ideas and ideals on the Western front 1914-1918: the case of Ernst Junger’s war diary 

Närger, Jens 

The European Union as a normative non-proliferation actor: “Normative power Europe” and the case of India 

Poullie, Yannick

Arms for despots and the powerlessness of public opinion 

Sinnshaw, Melhiku 

Safeguarding the future: does the African Union have the capacity to protect children in armed conflicts? 

Tokmajyan, Armenak 

Conflict Transformation in Syria 

Master's Programme in Internet and Game Studies / Information Studies and Interactive Media

Full texts available in tampub.uta.fi archive

2017

Levola, Ari

Hakukoneoptimointialan kehitys ja toimijoiden vuorovaikutus

Riitamaa, Karoliina

The Development of Online Trolling. Towards understanding online trolling as a socially acceptable and amusing phenomenon in a suitable context

Li, Xiaozhou

Motivation-oriented Scenario-based Gamification Design Method using the User Requirements Notation Modeling

Korkeila, Henry

The relationship between avatar’s capital and player’s gaming orientation: A study in Final Fantasy XIV

Jylhä, Henrietta

An icon that everyone wants to click on – an empirical study on the relationship between consumer perceptions and mobile game icon successfulness

Alahäivälä, Tuomas

Designing a Persuasive Game for Children’s Safety Awareness

2016

Macey, Joseph

Heuristics for Evaluating Video Games: A Two-Tier Set Incorporating Universal and Genre-Specific Elements

Neenberg, Marita

Introduction to the Diversity of Community Created Levels and Themes in LittleBigPlanet 2

Adamus, Nikola Anna

Fantasy Miniature Wargames and Their players: A Study of Finnish Wargamers in Tampere

Valli, Anu

The Generations in the Frontline. From early to current: The Baby Boomers and Gen Xers socialized the Internet as part of our everyday life

Ronimus, Esko

Verkkoroolipelien toteutuksen haasteet pelaajien näkökulmasta

Parviainen, Olli-Poika

Digitaalinen pelaaminen ikäihmisten elämässä

Helynen, Minna

Nuorisotakuutoimijoiden Internetin ja sosiaalisen median työkäyttö Pirkanmaalla

Haaga, Kristian

Verkkopelialan tulevaisuuden näkymiä

2015

Vesanen, Aleksi

Games Literacy and Gaming Capital: A Theoretical and Practical Examination

Nevala, Tuulia

Pelaamisen elinkaari: 1978-1985 syntyneiden pelihistoriaa Etelä-Pohjanmaalta (The life-cycle of gaming: the game history of persons born in 1978-1985 in South Ostrobothnia)

Mäkelä, Katri

Videopelien interaktiivisuus ja pelaajan tekemät valinnat sekä niiden merkitys (The interactivity of video games, players’ choices and their meaning)

Kankainen, Ville

Kahden maailman vuorovaikutuksessa: tapaustutkimus Blood Bowl -lautapelin ja sen digitaalisten versioiden tarjoamista pelikokemuksista (Case study comparing the player experiences provided by the Blood Bowl board game and its digital versions) 

Nieminen, Teemu

Pelittääkö? Tutkimus opettajien asenteista digitaalisten pelien käyttöön perusopetuksessa (Study of teachers’ attitudes towards the use of games in comprehensive school)

Tamminen, Titi

Syntyykö verkostoissa yhteisöllistä tietämystä? Eri organisaatioissa ja maantieteellisesti eri paikoissa toimivien asiantuntijoiden verkostojen tiedonluomisesta, case-AVO (Collective knowledge creation in a distributed expert network, case AVO) 

Korppoo, Karoliina

Designing Game Analytics for a City-Builder Game (2015)

Riihikoski, Jorma

Verkkotyökalujen ja sosiaalisen median hyödyntäminen lähidemokratiassa ja kunnallisessa päätöksenteossa (Online tools and social media in local democracy and municipal decision-making)

Kurtti, Saila

Näppäimiltä kosketukselle – tabletilla pelaaminen (Playing games with tablet devices) 

Hämäläinen, Laura

Queer ja pelit (Queer and games)

Nevalainen, Johanna

Kuvien kuvailun ja -hallinnan kehittäminen: tapauksena Tampereen yliopiston viestintäyksikön digitaalinen kuva-arkisto (Improving the description and management of images: the case of digital photo archive in the University of Tampere Press and Information Office)

Alava, Joni

Kirjasto pelissä: pelit ja pelaaminen Suomen yleisissä kirjastoissa (Games and playing in public libraries in Finland) 

Peltokangas, Jouni

Suunnittelijan ja pelaajan käsityksiä pelikokemuksesta – Cabals: Magic & Battle Cards -pelin tarkastelu kokemuskäyrien avulla (Designer’s and player’s views of the game play experience – analysing Cabals: Magic & Battle game with the user experience curve method) 

Tamminen, Juhani

Gamification and the User Engagement in Self-Learning Software

Malinen, Tiina

“Siitä tulee vähä niinku julmempaa. Pelaajien käsityksiä videopeleistä ja lautapeleistä” (Players’ experiences of video games and board games)

Järvinen, Riikka

“Täähän avaa koko mailman” – kokemuksia mobiiliteknologian käytöstä yläkoulussa (Experiences from the use of mobile technology in upper comprehensive school) 

2014

Pulkkinen, Juha-Matti

Design values of digital role-playing games

Uusi-Kilponen, Mika

Viestinsidos: tutkimus 18–40-vuotiaiden suomalaisten internetin käyttötarkoituksista ja käyttötavoista (Communication connection: study of 18-40-year-old Finns’ use purposes and use manners for the Internet)

Vankka, Esko

Free-to-Play Games: Professionals’ Perceptions

2013

Vaarala, Heidi

Sosiaalisen median yhdistäminen digitaaliseen portfolioon käyttömotivaation näkökulmasta (Combining social media to digital portfolio, from the perspective of user motivations)

Huttunen, Tero

Hiljaiset pojat: haastattelututkimus ongelmapelaajista osana sosiaali- ja terveysalan sekä nuorisotyön ammattilaisten asiakaskuntaa (Interview study of problem gamers as parts of the clientele of health and youth work professionals)

Venetjoki, Riikka

Verkkoviestinnän seuranta ja arviointi suomalaisissa julkisissa organisaatioissa (Tracking and evaluation of online communications in Finnish public organisations)

Kouvo, Teija

Kuvien kuvailu: tutkimus suomalaisista Flickr-kuvapalvelun käyttäjistä (Description of images: study of the Finnish users of Flickr)

2012

Lappalainen, Yrjö

Verkkosivuston informaatioarkkitehtuurin heuristinen evaluointi: PIKI-verkkokirjasto (The heuristic evaluation of web site’s information architecture: case PIKI online library)

Tyni, Heikki

Extended or Exhausted: The Production, Form, and Reception of Downloadable Content in Skate 3

Eskelinen, Sari

Tampereen yliopiston intran käytettävyys ja käyttäjäkokemus (The usability and user experience of the intranet of University of Tampere)

Rautio, Erkka

Suomalaisten pokeriharrastajien odotuksia ja kokemuksia Raha-automaattiyhdistyksen nettipokeripalvelusta (Finnish poker gamers’ expectations and experiences of RAY online poker service)

2011

Saarinen, Tuuli

Emotional Matters: Delineating Game Industry Professional’s View on Emotion in Video Games

Mustikkamäki, Mika

Digitaaliset pelit ja pelilukutaito (Digital games and games literacy)

Alha, Kati

Concepts of Game Innovation: A View from the History of Digital Games

2010

Linna, Matti

Trotting the Globe: Evaluating and Categorizing Playful User Experiences of Google Earth

Leppänen, Eva

A Study of Views of Facebook Users on the Role of Haptics in Social Network Systems

Saari, Henrik

Itsensä esittäminen Facebookissa: eri-ikäisten käyttäjien käsitykset ja kokemukset verkostopalvelussa esiintymisestä (Self-representation in Facebook: the experiences of users of different ages about performing in online networking service)