1:/* 2: * Programmins graphical user interfaces 3: * Example: Observable.h 4: * Jarkko Leponiemi 2003 5: */ 6:#pragma once 7: 8:#include "Observer.h" 9: 10:class Observable 11:{ 12:public: 13: Observable(); 14: ~Observable(); 15: 16: void AddObserver(ObserverPtr o); 17: void RemoveObserver(ObserverPtr o); 18: 19:protected: 20: void NotifyObservers(int type, void *args); 21: 22:private: 23: int obs_num; 24: ObserverPtr *observers; 25:};