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Thesis Archive

Master's Programme in Peace, Mediation and Conflict Research


Kroeker, Silvie

Structural violence in Canada: the role of Winnipeg educators in decolonization and reconciliation between Indigenous and non-Indigenous peoples

Mikkonen, Nadja

The role of journalism in polarization : an analysis of Finnish Broadcasting Company Yleisradio's reporting concerning issues related to the asylum seeker crisis and multiculturalism debate between 2015-2016

Katho, Zsofia

También de este lado hay sueños: Changing patterns of migration flows - Mexico as a new potential migration destination

Takkunen, Juho

Local conceptualisations of violence and dialogue in Burundi's post-electoral crisis

Montonen, Jouni

Collective understanding of small state security in the post-Cold War era : Case study on how the shared understanding of security evolved in the Caribbean Community

Chowdhury, Shah 

Governing environmental security in the Arctic: the perspective of the Arctic Council on climate change, fossil fuel exploration and shipping operation

Lepomäki, Maiju

Supporting the peace mediation efforts of religious leaders : an empirical study of co-operation between Finnish NGOs and the Ministry for Foreign Affairs of Finland

Jungbluth, Silke

Smartphone refugees: mobility, power regimes and the impact of digital technologies

Millar, Stefan

Dramatized and Structural Violence within the Axis of Citizenship: An Ethnographic Exploration into Eastleigh, Nairobi

Titoff, Ville

Looking Green: Visual Environmental Framing of FIFA: The Context of the Football World Cup 2014 in Brazil


Borrell Giro, Albert

Alternative Peacebuilding in Bosnia. Evolution of an NGO and volunteer experiences: the case of Trenkalòs 

Ejigu, Natan

Construction of Grand Ethiopian Renaissance Dam on the Nile : Cause for Cooperation or Conflict among Egypt, Ethiopia and Sudan 

Elkins, Charles

Conflict Transformation and Human Rights in Israel-Palestine

Huttu, Julietta

Negotiating Belonging: Social Inclusion and Finnish Rainbow Parent

Koivula, Anne

Planting peace? How can development cooperation contribute? Perspectives from an environmental project conducted in Somalia

Marjamäki, Johanna

Security Sector Development in Post-Conflict : Kosovo

Rampke, Babett

Interconnectedness, Healing & Harmony: The Application of Ubuntu in Peace Research and in Namibian-German Postcolonial Disputes Emerging from the Return of Human Remains

Roche, Jane

'Right to Rights' Realized: Agentive Anger Among Iraqi Asylum Seekers in Finland

Taylor, Benjamin

Developing qualitative criteria for assessing the impacts and acceptability of border control technology

Vähäsalo, Minna

"They've got the bomb, we've got the records!" Roles of Music in the Making of Social Movements: The Case of the British Nuclear Disarmament Movement, 1958-1963


Chistiakova, Daria

Transnational fairytale: Finnish-Russian transnational families

Heikkilä, Laura

Oil, conflict and media. Study of oil-related statements of the South Sudanese conflict parties.

Isler, Kirima

The Value of Representation in Transition : a Case Study of Political Murals in East Belfast

Jahan, Sultana

Conflict prevention in post-war Sri Lanka : obstacles and the way forward 

Järvinen, Anna

Migration in the Mediterranean: Media Portrayals of Refugees and Migrants

Karelina, Anastasia

Activist knowledge and nonviolent action : stories about Gezi Park protests in Turkey 

Linka, Tim

Spoiling under the influence: the narcotics trade as a serious threat to Myanmar's nationwide ceasefire process?

Nyarko, Felix

Understanding the War Experience of Adolescents : the Role of Forgiveness and Future Prospect

Roush, Michael

Securitization And Desecuritization In Estonia's Cyber Politics 

Stulberg, Kate

Gender and corporeality in civilian crisis management: whose bodies matter? Analysing the European Union Police Mission (EUPM) in Bosnia and Herzegovina s operational response to sex trafficking 


Agyei, Prince Duah

Understanding the persistence of the Nkonya-Alavanyo Conflict: An Nkonya Perspective

Barysevich, Varvara 

The European Union Democracy Promotion in Belarus 

Gvazava, Diia

The European Union as an actor in international relations : a case-study of the legislation development on the common immigration and asylum policy 

Nuutinen, Nella

”Fortem Fortuna Adjuvat” – upholding ideas and ideals on the Western front 1914-1918: the case of Ernst Junger’s war diary 

Närger, Jens 

The European Union as a normative non-proliferation actor: “Normative power Europe” and the case of India 

Poullie, Yannick

Arms for despots and the powerlessness of public opinion 

Sinnshaw, Melhiku 

Safeguarding the future: does the African Union have the capacity to protect children in armed conflicts? 

Tokmajyan, Armenak 

Conflict Transformation in Syria 

Master's Programme in Internet and Game Studies / Information Studies and Interactive Media

Full texts available in archive


Levola, Ari

Hakukoneoptimointialan kehitys ja toimijoiden vuorovaikutus

Riitamaa, Karoliina

The Development of Online Trolling. Towards understanding online trolling as a socially acceptable and amusing phenomenon in a suitable context

Li, Xiaozhou

Motivation-oriented Scenario-based Gamification Design Method using the User Requirements Notation Modeling

Korkeila, Henry

The relationship between avatar’s capital and player’s gaming orientation: A study in Final Fantasy XIV

Jylhä, Henrietta

An icon that everyone wants to click on – an empirical study on the relationship between consumer perceptions and mobile game icon successfulness

Alahäivälä, Tuomas

Designing a Persuasive Game for Children’s Safety Awareness


Macey, Joseph

Heuristics for Evaluating Video Games: A Two-Tier Set Incorporating Universal and Genre-Specific Elements

Neenberg, Marita

Introduction to the Diversity of Community Created Levels and Themes in LittleBigPlanet 2

Adamus, Nikola Anna

Fantasy Miniature Wargames and Their players: A Study of Finnish Wargamers in Tampere

Valli, Anu

The Generations in the Frontline. From early to current: The Baby Boomers and Gen Xers socialized the Internet as part of our everyday life

Ronimus, Esko

Verkkoroolipelien toteutuksen haasteet pelaajien näkökulmasta

Parviainen, Olli-Poika

Digitaalinen pelaaminen ikäihmisten elämässä

Helynen, Minna

Nuorisotakuutoimijoiden Internetin ja sosiaalisen median työkäyttö Pirkanmaalla

Haaga, Kristian

Verkkopelialan tulevaisuuden näkymiä


Vesanen, Aleksi

Games Literacy and Gaming Capital: A Theoretical and Practical Examination

Nevala, Tuulia

Pelaamisen elinkaari: 1978-1985 syntyneiden pelihistoriaa Etelä-Pohjanmaalta (The life-cycle of gaming: the game history of persons born in 1978-1985 in South Ostrobothnia)

Mäkelä, Katri

Videopelien interaktiivisuus ja pelaajan tekemät valinnat sekä niiden merkitys (The interactivity of video games, players’ choices and their meaning)

Kankainen, Ville

Kahden maailman vuorovaikutuksessa: tapaustutkimus Blood Bowl -lautapelin ja sen digitaalisten versioiden tarjoamista pelikokemuksista (Case study comparing the player experiences provided by the Blood Bowl board game and its digital versions) 

Nieminen, Teemu

Pelittääkö? Tutkimus opettajien asenteista digitaalisten pelien käyttöön perusopetuksessa (Study of teachers’ attitudes towards the use of games in comprehensive school)

Tamminen, Titi

Syntyykö verkostoissa yhteisöllistä tietämystä? Eri organisaatioissa ja maantieteellisesti eri paikoissa toimivien asiantuntijoiden verkostojen tiedonluomisesta, case-AVO (Collective knowledge creation in a distributed expert network, case AVO) 

Korppoo, Karoliina

Designing Game Analytics for a City-Builder Game (2015)

Riihikoski, Jorma

Verkkotyökalujen ja sosiaalisen median hyödyntäminen lähidemokratiassa ja kunnallisessa päätöksenteossa (Online tools and social media in local democracy and municipal decision-making)

Kurtti, Saila

Näppäimiltä kosketukselle – tabletilla pelaaminen (Playing games with tablet devices) 

Hämäläinen, Laura

Queer ja pelit (Queer and games)

Nevalainen, Johanna

Kuvien kuvailun ja -hallinnan kehittäminen: tapauksena Tampereen yliopiston viestintäyksikön digitaalinen kuva-arkisto (Improving the description and management of images: the case of digital photo archive in the University of Tampere Press and Information Office)

Alava, Joni

Kirjasto pelissä: pelit ja pelaaminen Suomen yleisissä kirjastoissa (Games and playing in public libraries in Finland) 

Peltokangas, Jouni

Suunnittelijan ja pelaajan käsityksiä pelikokemuksesta – Cabals: Magic & Battle Cards -pelin tarkastelu kokemuskäyrien avulla (Designer’s and player’s views of the game play experience – analysing Cabals: Magic & Battle game with the user experience curve method) 

Tamminen, Juhani

Gamification and the User Engagement in Self-Learning Software

Malinen, Tiina

“Siitä tulee vähä niinku julmempaa. Pelaajien käsityksiä videopeleistä ja lautapeleistä” (Players’ experiences of video games and board games)

Järvinen, Riikka

“Täähän avaa koko mailman” – kokemuksia mobiiliteknologian käytöstä yläkoulussa (Experiences from the use of mobile technology in upper comprehensive school) 


Pulkkinen, Juha-Matti

Design values of digital role-playing games

Uusi-Kilponen, Mika

Viestinsidos: tutkimus 18–40-vuotiaiden suomalaisten internetin käyttötarkoituksista ja käyttötavoista (Communication connection: study of 18-40-year-old Finns’ use purposes and use manners for the Internet)

Vankka, Esko

Free-to-Play Games: Professionals’ Perceptions


Vaarala, Heidi

Sosiaalisen median yhdistäminen digitaaliseen portfolioon käyttömotivaation näkökulmasta (Combining social media to digital portfolio, from the perspective of user motivations)

Huttunen, Tero

Hiljaiset pojat: haastattelututkimus ongelmapelaajista osana sosiaali- ja terveysalan sekä nuorisotyön ammattilaisten asiakaskuntaa (Interview study of problem gamers as parts of the clientele of health and youth work professionals)

Venetjoki, Riikka

Verkkoviestinnän seuranta ja arviointi suomalaisissa julkisissa organisaatioissa (Tracking and evaluation of online communications in Finnish public organisations)

Kouvo, Teija

Kuvien kuvailu: tutkimus suomalaisista Flickr-kuvapalvelun käyttäjistä (Description of images: study of the Finnish users of Flickr)


Lappalainen, Yrjö

Verkkosivuston informaatioarkkitehtuurin heuristinen evaluointi: PIKI-verkkokirjasto (The heuristic evaluation of web site’s information architecture: case PIKI online library)

Tyni, Heikki

Extended or Exhausted: The Production, Form, and Reception of Downloadable Content in Skate 3

Eskelinen, Sari

Tampereen yliopiston intran käytettävyys ja käyttäjäkokemus (The usability and user experience of the intranet of University of Tampere)

Rautio, Erkka

Suomalaisten pokeriharrastajien odotuksia ja kokemuksia Raha-automaattiyhdistyksen nettipokeripalvelusta (Finnish poker gamers’ expectations and experiences of RAY online poker service)


Saarinen, Tuuli

Emotional Matters: Delineating Game Industry Professional’s View on Emotion in Video Games

Mustikkamäki, Mika

Digitaaliset pelit ja pelilukutaito (Digital games and games literacy)

Alha, Kati

Concepts of Game Innovation: A View from the History of Digital Games


Linna, Matti

Trotting the Globe: Evaluating and Categorizing Playful User Experiences of Google Earth

Leppänen, Eva

A Study of Views of Facebook Users on the Role of Haptics in Social Network Systems

Saari, Henrik

Itsensä esittäminen Facebookissa: eri-ikäisten käyttäjien käsitykset ja kokemukset verkostopalvelussa esiintymisestä (Self-representation in Facebook: the experiences of users of different ages about performing in online networking service)

Master's Programme in Public Choice

Full texts available in archive

Elizabeth Harjunpää
Nudging Sustainability: Triggering Conservation Behaviour in the Household's Electricity Consumption
This study looks at potential polycentric solutions for reducing greenhouse gas emission by engaging and nudging residents to lower their household’s electricity consumption. More specifically, it seeks to nudge respondents towards energy conservational behavior using libertarian
paternalism ideology and the principles of choice architecture. The study is focused on subjects in Finland, where the electricity bill is not a financial burden and society is environmentally responsible. Based on the limited data provided by an energy company, the analysis provides
insights on the patterns of household’s electricity consumption and comparison of electricity usage between household’s with smart solutions and without. Based on previous research and findings of the study, a prepaid contract is suggested to nudge people to more sustainable behavior in regards to their energy consumption with long-term effects and without the need for any financial incentives.

Daniel Kalchev 
The Impact of Positive emotions on Altruism in the Presence of Familiarity
This research studies the impact of positive emotions on altruism in different social contexts (or degrees of familiarity). In other words, it investigates to what extent emotional inducement techniques are able to stimulate pro-social behavior among perfect strangers and
among real-life friends. A growing body of literature has studied the complex nature of emotions and their role in the decision making process. Other scholars have investigated how social networks influence people’s behavior. Yet most of the laboratory experiments in the field have focused predominantly on negative emotions, while keeping the subjects anonymous to each other without account for familiarity. To address this research gaps, I designed an experiment that compares four different treatments - a control group, a positive emotions group with strangers, an emotionally neutral group with friends, and a positive emotions group with friends. The participants in all groups were matched in pairs and played the “dictator game”. The results from the statistical analysis show that friendship is a highly significant predictor of altruistic behavior – the dictators in these treatments redistributed more money on average. On the other hand, positive emotions are not statistically significant, thus, failing to
reject the null hypothesis. I look at three social theories that provide explanations for the strong connection between social relationships and altruism. Furthermore, I discuss why the emotional framing was not successful and stress on the role of negative emotions to provoke empathy and desire to help others. Additionally, I analyze the self-reported justifications of the subjects who pointed to sense of fairness and equality as their main motives to redistribute more. All of the presented arguments reveal the ambiguous nature of pro-social behavior - pure versus impure altruism. Despite some limitations, my experiment produced valid and interesting findings that raised some questions for future research.

Saki Kudo
The Influence of Firms: Female Lifecycle Decisions in Finland and Japan
Recently, a dramatic increase in the labor force participation of women in many countries has occurred. Female lifestyle choices appear to be more flexible than they were earlier. Yet certain cross-national differences remain. What causes these differences to emerge? My Master’s thesis addressed how the decisions of firms regarding family leave influence the decision-making process of women. According to a game theoretic model, the availability and the cost of childcare are the two central factors in the explanation of the choices that women make in relation to having a child and returning to work after taking a leave. Moreover, the replacement rate of paternity leave raises the question of the father’s participation in taking care of a child. The length of leave strengthens the preference of a child during a leave. Lastly, the possibility of a fine has an effect on the recruitment phase as it might weight the cost of hiring a new employee in case the firms decide not to offer leave. In addition, a laboratory experiment demonstrated the impact of absence on the interactive decision-making between firms and workers. The positive and statistically significant correlation and causality between the wage provision by firms and the effort level set by workers was observed. Moreover, the absence of workers decreased the wage provision and the effort level. In sum, this study contributed to the way in which female lifecycle decisions are formed theoretically. The influence of firms on the lifecycle decision of female workers was found to be substantial. The results of the model and the laboratory experiment provided a rigorous scientific foundation for developing the efficient instruments of promoting a ‘more gender equal’ society.

Tuomo Kuivalainen
Comparative Education Systems: Student Performance & Private and Public Funding, Management and Schools – A Case Study of Finland and Sweden
Student performance has been used extensively in discussion about the quality of education systems in both academic and non-academic writing. This thesis examines the role of private and public provision of education in student performance. Using PISA data from 2003-2015 this thesis examines Finland and Sweden as most similar cases with a major difference in the role of market incentives in their education systems.
This thesis uses a multilevel regression model with student and school level variables. While private schools tend to correlate with higher student performance results for an individual student, the student level features such as socio-economic background have a more significant impact on student attainment. The analysis does not support the theoretical notion that through competition school quality will increase in both the private and public sector when measuring student performance. Further research into student selection can help in determining factors regarding the possible performance gap in private and public schools yet lower overall student performance in a system with a larger private sector.

Arseniy Lobnovskiy
Guessing Right and Wrong: Intra-Party Bargaining and Electoral Uncertainty
A game-theoretical study of policy-motivated factions and voters in a two-party democracy with a laboratory experiment
How do political parties work on the inside? Which factors determine their policies? What is the place of the electorate in the functioning of parties? In the past two decades, the search for the answers to these questions have spurred a number of important contributions to the game theoretical literature on political parties that examined party politics either at the level of individual politicians and voters, or as a process involving factions the intraparty groups of likeminded party members. This thesis attempts to expose the internal policysetting mechanism of political parties by reconciling the logic of the two approaches. A formal model is introduced to describe how the two factions of a governing party decide on its official policy point in a one dimensional policy space, and how their choice is assessed by the individual voters, whose policy preferences coincide with those of either of the factions. The theoretical predictions derived from the analysis of the model are evaluated with a laboratory experiment. The findings from the statistical evaluation of the experimental results confirm that the policy change that leads to the reelection of the party occurs in a fragile equilibrium characterised by a positive policy distance difference between the ideal points of the factions and voters, who see the electoral uncertainty as less important than the policy motivation. A negative policy distance difference tends to result in the reelectionof the incumbent party on its current policy preserved by the factions. Still, the greater presence of imperfect information significantly increases incentives for a policy change and induces voter defection to the opposition if the current policy is retained, as shown by the theory and the experimental analysis. In general, this study places voters at the heart of intraparty policy setting while benefitting our understanding of the collective aspect of factional bargaining and shedding a new light on the electoral success and policy stability of political parties.  

Pekka Vatanen
“Grew Up in a Slaughterhouse” An Empirical Analysis of Homicides in Chicago 2000-2016
Homicide rates have remained consistently high in Chicago in spite of a nationwide downward trend in the past decades. This thesis examines the effects of public housing policy on homicide rates in Chicago in order to see whether or not the city's decision to demolish high-rise public housing projects had the intended effect of lowering homicide rates. This thesis applies game theory to build a model on expected actions of relocated gang members. Spatial and traditional analysis methods are used to analyze data to see if the game theoretic prediction holds true, and if the city's policy choices produced the desired effects. The data used in the thesis is compiled from crime statistics from the Chicago Police Department and population data from the U.S. Census Bureau. Spatiotemporal analysis indicates that homicide rates decreased in areas where high-rise projects were demolished, but increased in other areas. A spatial lag model indicates that detrimental socioeconomic factors are correlated with homicide rates spatially. A regression model with fixed effects for community areas indicates that the presence of high-rise housing increases homicide rates. The results emphasize the need to consider possibly unintended consequences in public housing policy. Based on the literature and data, preventive measures are vital, as bad policies and designs present the risk of a downward spiral that is almost impossible to break once it has begun. There are possibilities of conducting further research in the area in more detail and with more material under examination.